AI Insights · Timothy · July 2024
Performance of Top 5 Roguelike Games on iOS in Central America in Q2 2024
Discover how the top 5 roguelike games performed on iOS in Central America during the second quarter of 2024, with insights into their weekly downloads, revenue, and active users.
During the second quarter of 2024, the top 5 roguelike games on iOS in Central America showcased varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Epic War: Collect Balls from Genesis Network saw its weekly revenue fluctuate, peaking at around $946 in late April. The game experienced a significant surge in weekly downloads mid-April, reaching over 32K, but saw a steep decline towards the end of the quarter. Weekly active users increased to a high of approximately 69.6K in late April before gradually stabilizing around 47.2K by the end of June.
Level Devil - NOT A Troll Game by Unept showed a consistent pattern in weekly downloads, maintaining figures between 3.5K and 10.8K throughout the quarter. Revenue peaked modestly at $89 in the final week of June. Active users remained relatively stable, hovering around 21K to 24K, with a slight peak to 23.9K in the last week of June.
Hero Wars: Alliance RPG from Nexters Global LTD witnessed a varied revenue trend, peaking at about $12.3K in mid-May. The game's weekly downloads were relatively stable, ranging from 922 to 3.2K. Active users saw a peak of approximately 10.4K in early June, before settling around 9.4K by the end of the quarter.
Legend of Mushroom by Joy Net Games experienced its highest revenue of around $4.2K in early April, with a notable dip and subsequent minor peaks throughout the quarter. Weekly downloads saw an initial high of about 4.4K, sharply declining to minimal figures. Active users remained steady around 7K to 9K, with minor fluctuations.
Top Heroes from River Game HK Limited had a consistent revenue flow, peaking at $8.6K mid-April. Weekly downloads were stable, ranging from 114 to 1.5K. Active users showed a slight decline from approximately 3.8K in early April to about 2.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.